The End (of the Manuscript) Is Nigh!

I am rapidly closing in on the finish line for my first full non-fiction book (unless you count uncredited work in various video game-related projects), The Video Game Writer’s Guide To Surviving An Industry That Hates You. It’s a book that I jokingly tell people that I have been writing for 25 years, but there’s a kernel of truth to that. What the book is, is a guide to navigating the ins and outs and day to day of being a working video game writer. Very little of it is about how to write. Most of it is about how to survive as a writer, navigating team dynamics, deliverables, feedback loops, career building, and more. In other words, it’s about the stuff they don’t and largely can’t teach you in school. I’ve been doing this…