Upcoming Goodness

So a lot has happened recently, and there’s a lot coming up that I can’t give you all the details of. But here’s the basics:

1-I’m going to be doing 2 readings in March in North Carolina. The first one will be on March 7th in Rocky Mount. The second will be March 26th at Quail Ridge Bookstore at North Hills in Raleigh. More details on both as soon as I have them.
2-I will be in the dealer room at Ret-Con in Cary March 1-3, selling books and telling the hidden stories behind the stories to anyone who will stand still long enough to listen. Come on by – it’s a great small con!
3-Once again in March I will sojourn west to San Francisco for Game Developers Conference and the Game Narrative Summit. During the main conference I will be running 2 days of Narrative Round Tables for all and sundry at the conference to attend.
4-April 12-14, I will be heading back to Williamsburg. VA for AuthorCon III, where I will be sharing a table in the dealers’ room with the award-winning horror author PD Cacek. Check out her stuff – Leavings is my favorite of hers, with Sebastian close behind – and swing by!
5-The speakers at GenCon’s Writers Symposium have been announced, and I’m one of them. More details as we get closer to August.
6-I will also be attending Necon and StokerCon this year. Everything else is up in the air.
7-An astonishing writing opportunity has come my way, and I am energetically exploring it. It’s something completely new that I’ve always wanted to try, though my past attempts haven’t really gone anywhere. When the time is right, I will reveal all.

And that’s all for now.

Up Next – ECGC

GDC has come and gone. So, too, has Scares That Care Authorcon II, both of which were lovely and exciting experiences. Returning to GDC in person was wonderful. The Narrative Summit, which I sit on the advisory board for, was excellent. The student presenters who had won the competition I judge were superb and in one case, extremely moving. And my three round tables were full, with lively discussion and good back-and-forth from a wide range of attendees. I got to see too many friends there to recount, and made some new ones along the way.

AuthorCon II was a very different show, being devoted to (surprise) writers and all things writing. Again, saw a great many friends and was introduced to new ones there. I caught up with folks like Maurice Broaddus and Tim Lebbon, whom I hadn’t seen in seven and thirteen years respectively, as well as many others. I also ran a four hour workshop on writing for video games that had good attendance from sharp students who asked good questions. I went home tired but happy.

So with that done, time to rest, right? Wrong! Next week is East Coast Game Conference, for which I help wrangle narrative content. It’s a wonderful show – low pressure, high content, and very friendly – and I’m glad to be a part of it. If you can get to Raleigh next week and you have an interest in gamedev, check it out! I’ll see you there!

 

GDC Incoming!

Next week is the annual Game Developers Conference in San Francisco. I’m going, in part because I’m part of the advisory board for the Game Narrative Summit (which runs Monday and Tuesday) and in part because I’m running narrative round tables during the main show Wednesday, Thursday and Friday, and in part because my employers at Crytek are kind and generous people.

Part of the Game Narrative Summit will be the presentation of the winning entries from the student narrative competition that I judge each year. I am honored to do the judging and happy to see what each year’s crop of up-and-coming game development students think about the narratives of their favorite games.

I’ve been going off and on, mostly on, since 2000. My first talk was about believability versus realism in Ghost Recon; since then I’ve spoken on various other topics and run my roundtables, and it’s always a pleasure and an honor.

GDC is also a wonderful opportunity to catch up with friends and professional peers. I’m looking forward to seeing folks I see maybe once a year, but whose voices are loud and clear in the narrative and design communities. And if we have a few drinks to celebrate each other, that’ll be fine, too.